Mro

The Throne Room of Xotalanc

Locations

Type

Throne Room

Climate

Interior

Economy

None

Secrets

The heads on the shelves are the preserved remains of Tecuhltli kinsmen.

Mood Tags

  • shadowy
  • ominous
  • macabre

Government

None

Size Scale

large hall

Description

The central chamber of the eastern quarter, mirroring the throne room of Tecuhltli.

Inhabitants

None living.

Accessibility

Reached through the silver-worked doors of Xotalanc.

Plot Relevance

The site where Conan discovers the fate of the Xotalanc clan and Topal's treachery.

Culture Customs

  • Head-taking

First Appearance

Xotalanc quarter

Geography Layout

Located in the eastern end of the city oval.

Notable Features

  • Jade dais
  • Ivory seat
  • Shelves of preserved heads

Timeline

Yanath's Madness

Yanath goes insane upon seeing his kinsmen's heads and kills Topal before being slain by Conan.

Explore more

Chicmec

A scout for the Tecuhltli clan whose death serves as a narrative catalyst.

Characters

Valeria Discovers the City of Xuchotl

manuscript

Plot & Structure

The Great Hall System

## Overview The **Great Hall System** is the primary architectural and navigational artery of the city of **Xuchotl**. Unlike traditional cities, Xuchotl is constructed as a single, massive, interconnected structure under one roof, with the Great Hall serving as the equivalent of a main street. ## Mechanics and Rules * **Orientation:** The hall traverses the entire city from the **North Gate** to the **South Gate**. * **Dimensions:** It is described as being of "heroic proportions," with a length so vast that its vista grows indistinct in the distance. * **Construction:** The floor is composed of square tiles of a red stone that smolders with the reflection of flames. The walls are made of green jade, and the vaulted ceiling is crafted from lapis lazuli. * **Illumination:** The hall is lit by clusters of **Green Fire-Jewels** set into the ceiling, which glow with a poisonous radiance, supplemented by crystalline skylights that allow filtered sunlight to enter. ## Narrative Significance The Great Hall represents the only major open space within the claustrophobic, palace-like city. It acts as the boundary between the warring factions of **Tecuhltli** and **Xotalanc**. Techotl notes that the city gates, which terminate this hall, have not been opened for fifty years, emphasizing the isolation of the inhabitants.

World & Mechanics