The World Storm
Details
- •The meeting of Elves, Humans, and Orcs at Almanus within a fortnight of the World Storm.
- •The seventy-day, four-way war for the mountain of Drakengard.
- •The eleven-day battle at Ormagas where Goblins utilized mysterious glyph-based coordination.
- •The convergence of Humans and Dwarves at the ruined metropolis of Furigos.
Description
A recurring motif representing the forced meeting of disparate civilizations and the resulting inevitable conflict or alliance following a cataclysmic event.
Narrative Function
It serves as the primary catalyst for conflict, forcing interaction between races that would otherwise remain isolated and highlighting the failure of their traditional doctrines in a new world.
Evolution Of Meaning
Initially viewed as a catastrophic 'World Storm' or 'Sky's Lament,' it evolves into a series of 'lessons' in arithmetic and adaptation as factions realize the world does not care for their individual doctrines.
Factional Perspective
- •High Elves: A disruption of their peace and study, requiring the restoration of stillness through distance-based combat.
- •Humans: An opportunity for legitimacy and the establishment of law, though often resulting in lessons paid for in blood.
- •Orcs: A chance to prove strength and legend on fields others did not want.
- •Dwarves: A territorial claim to ancestral ore-seams like the Emberdeep Vein.
- •Goblins: A practical necessity for survival and a means to fuel dark sorcery.
Philosophical Conflict
The struggle between maintaining isolationist traditions and the necessity of adaptation or alliance for survival in a shared, alien landscape.
Symbolic Manifestation
The violet light of the sky's wound, the convergence of different faction banners on a single field, and the presence of ancient spiral glyphs beneath the feet of warring armies.
Explore more
The area is often shrouded in mist and smoke from conflict. It is described as a place where the name itself is whispered like a curse, defined by a sense of ancient mystery and the grinding attrition of war.
Almanus
The area is often shrouded in mist and smoke from conflict. It is described as a place where the name itself is whispered like a curse, defined by a sense of ancient mystery and the grinding attrition of war.
Locations
A stone wall featuring half-submerged columns carved with spiraling glyphs, identical to those found at Almanus and Drakengard.
glyph wall
A stone wall featuring half-submerged columns carved with spiraling glyphs, identical to those found at Almanus and Drakengard.
Key Objects
Slender, pointy-eared beings who were the first to inhabit the realms. They are legendary hunters and scholars who value peace and quiet for study, led by Empress Ilfandira Narassis.
High Elves
Slender, pointy-eared beings who were the first to inhabit the realms. They are legendary hunters and scholars who value peace and quiet for study, led by Empress Ilfandira Narassis.
Military Factions