Mro

The Throne Room of Tecuhltli

Locations

Type

Throne Room

Climate

Interior

Economy

None

Secrets

The black pillar records every life taken in the fifty-year feud; the floor contains hidden iron traps.

Mood Tags

  • regal
  • violent
  • chaotic

Government

Seat of Olmec's power.

Size Scale

large hall

Description

A broad chamber with jade walls and ivory seats where the rulers of Tecuhltli hold court.

Inhabitants

Olmec, Tascela, and the Tecuhltli warriors.

Accessibility

Reached through the inner halls of the western quarter.

Plot Relevance

The site of the final battle between the clans, Olmec's betrayal, and the final confrontation with Tolkemec.

Culture Customs

  • Formal audience
  • Celebration of enemy deaths
  • Human sacrifice for youth restoration

First Appearance

Tecuhltli quarter

Geography Layout

Located deep within the Tecuhltli quarter, connected to private chambers and the main hall.

Languages Spoken

  • Stygian dialect

Notable Features

  • Jade dais
  • Ivory throne
  • Black ebony pillar with red nails
  • Black altar
  • Camouflaged floor traps

Timeline

The Battle of the Throne Room

A bloody melee occurs when Xotalanc invaders storm the chamber.

The Sacrifice Attempt

Tascela attempts to sacrifice Valeria on the black altar to restore her youth.

Tolkemec's Vengeance

Tolkemec enters and slaughters the remaining Tecuhltli with a magical wand.

The Death of Tascela

Valeria kills Tascela with a dagger after Conan defeats Tolkemec.

Explore more

Chicmec

A scout for the Tecuhltli clan whose death serves as a narrative catalyst.

Characters

Valeria Discovers the City of Xuchotl

manuscript

Plot & Structure

The Great Hall System

## Overview The **Great Hall System** is the primary architectural and navigational artery of the city of **Xuchotl**. Unlike traditional cities, Xuchotl is constructed as a single, massive, interconnected structure under one roof, with the Great Hall serving as the equivalent of a main street. ## Mechanics and Rules * **Orientation:** The hall traverses the entire city from the **North Gate** to the **South Gate**. * **Dimensions:** It is described as being of "heroic proportions," with a length so vast that its vista grows indistinct in the distance. * **Construction:** The floor is composed of square tiles of a red stone that smolders with the reflection of flames. The walls are made of green jade, and the vaulted ceiling is crafted from lapis lazuli. * **Illumination:** The hall is lit by clusters of **Green Fire-Jewels** set into the ceiling, which glow with a poisonous radiance, supplemented by crystalline skylights that allow filtered sunlight to enter. ## Narrative Significance The Great Hall represents the only major open space within the claustrophobic, palace-like city. It acts as the boundary between the warring factions of **Tecuhltli** and **Xotalanc**. Techotl notes that the city gates, which terminate this hall, have not been opened for fifty years, emphasizing the isolation of the inhabitants.

World & Mechanics