Mro

The Door of the Eagle

Locations

Type

Doorway

Climate

Interior

Economy

None

Secrets

The 'Eye' allows guards to see visitors without being seen.

Mood Tags

  • fortified
  • stoic

Government

None

Size Scale

massive bronze gate

Description

The main fortified entrance to the Tecuhltli quarter.

Inhabitants

Tecuhltli guards.

Accessibility

Guarded by four warriors; monitored by a mirror system.

Plot Relevance

The primary defense of the Tecuhltli clan.

First Appearance

Tecuhltli quarter

Geography Layout

Located at the end of a broad hall in the western quarter.

Notable Features

  • Bronze construction
  • Heavy chains
  • The Eye (mirror contrivance)

Timeline

The Breach

Xotalanc warriors use the pipes of madness to paralyze the guards and enter the quarter.

Explore more

Chicmec

A scout for the Tecuhltli clan whose death serves as a narrative catalyst.

Characters

Valeria Discovers the City of Xuchotl

manuscript

Plot & Structure

The Great Hall System

## Overview The **Great Hall System** is the primary architectural and navigational artery of the city of **Xuchotl**. Unlike traditional cities, Xuchotl is constructed as a single, massive, interconnected structure under one roof, with the Great Hall serving as the equivalent of a main street. ## Mechanics and Rules * **Orientation:** The hall traverses the entire city from the **North Gate** to the **South Gate**. * **Dimensions:** It is described as being of "heroic proportions," with a length so vast that its vista grows indistinct in the distance. * **Construction:** The floor is composed of square tiles of a red stone that smolders with the reflection of flames. The walls are made of green jade, and the vaulted ceiling is crafted from lapis lazuli. * **Illumination:** The hall is lit by clusters of **Green Fire-Jewels** set into the ceiling, which glow with a poisonous radiance, supplemented by crystalline skylights that allow filtered sunlight to enter. ## Narrative Significance The Great Hall represents the only major open space within the claustrophobic, palace-like city. It acts as the boundary between the warring factions of **Tecuhltli** and **Xotalanc**. Techotl notes that the city gates, which terminate this hall, have not been opened for fifty years, emphasizing the isolation of the inhabitants.

World & Mechanics