Mro

Xotalanc warrior

Characters

Role

An elite fighter of the Xotalanc clan.

Appearance

Tall, dark-skinned, gaunt but muscular, lank black hair, wearing a silk clout and leather girdle with a white skull on his breast.

Background

A resident of the eastern quarter of Xuchotl.

Identified

false

Motivations

The total extermination of the Tecuhltli clan.

Personality

Relentless and silent in combat.

Competencies

Skilled with a curved sword and rapid-strike tactics.

Plot Relevance

Serves as a combatant in the first major skirmish within the city.

First Appearance

A chamber in the Halls of Silence

Timeline

The Skirmish

Engages Valeria in a fierce sword duel, nearly overcoming her when she is pinned.

Death by Conan

Killed by Conan, who splits his skull from behind to save Valeria.

Explore more

Chicmec

A scout for the Tecuhltli clan whose death serves as a narrative catalyst.

Characters

Valeria Discovers the City of Xuchotl

manuscript

Plot & Structure

The Great Hall System

## Overview The **Great Hall System** is the primary architectural and navigational artery of the city of **Xuchotl**. Unlike traditional cities, Xuchotl is constructed as a single, massive, interconnected structure under one roof, with the Great Hall serving as the equivalent of a main street. ## Mechanics and Rules * **Orientation:** The hall traverses the entire city from the **North Gate** to the **South Gate**. * **Dimensions:** It is described as being of "heroic proportions," with a length so vast that its vista grows indistinct in the distance. * **Construction:** The floor is composed of square tiles of a red stone that smolders with the reflection of flames. The walls are made of green jade, and the vaulted ceiling is crafted from lapis lazuli. * **Illumination:** The hall is lit by clusters of **Green Fire-Jewels** set into the ceiling, which glow with a poisonous radiance, supplemented by crystalline skylights that allow filtered sunlight to enter. ## Narrative Significance The Great Hall represents the only major open space within the claustrophobic, palace-like city. It acts as the boundary between the warring factions of **Tecuhltli** and **Xotalanc**. Techotl notes that the city gates, which terminate this hall, have not been opened for fifty years, emphasizing the isolation of the inhabitants.

World & Mechanics