
Xatmec
Role
A guard of the Tecuhltli clan.
Dialogue
Speaks of the ritual of driving red nails into the pillar of vengeance.
Appearance
Dark-skinned, lank-haired warrior.
Background
A member of the Tecuhltli faction.
Identified
true
Motivations
To destroy the Xotalanc and drive red nails for them.
Personality
Disciplined and focused on the feud.
Competencies
Guarding and sword combat.
Plot Relevance
Killed during the Xotalanc breach of the citadel.
First Appearance
The guardroom of the Eagle Door
Timeline
The Breach
Killed by the Xotalanc invaders after Xamec opens the door.
Explore more

Chicmec
A scout for the Tecuhltli clan whose death serves as a narrative catalyst.
Characters

The Crag
Natural Landmark
Locations

The Great Hall System
## Overview The **Great Hall System** is the primary architectural and navigational artery of the city of **Xuchotl**. Unlike traditional cities, Xuchotl is constructed as a single, massive, interconnected structure under one roof, with the Great Hall serving as the equivalent of a main street. ## Mechanics and Rules * **Orientation:** The hall traverses the entire city from the **North Gate** to the **South Gate**. * **Dimensions:** It is described as being of "heroic proportions," with a length so vast that its vista grows indistinct in the distance. * **Construction:** The floor is composed of square tiles of a red stone that smolders with the reflection of flames. The walls are made of green jade, and the vaulted ceiling is crafted from lapis lazuli. * **Illumination:** The hall is lit by clusters of **Green Fire-Jewels** set into the ceiling, which glow with a poisonous radiance, supplemented by crystalline skylights that allow filtered sunlight to enter. ## Narrative Significance The Great Hall represents the only major open space within the claustrophobic, palace-like city. It acts as the boundary between the warring factions of **Tecuhltli** and **Xotalanc**. Techotl notes that the city gates, which terminate this hall, have not been opened for fifty years, emphasizing the isolation of the inhabitants.
World & Mechanics