Mro

Zlanath

Characters

Role

A member of the Tecuhltli clan.

Appearance

Dark-skinned, lank-haired warrior.

Background

A resident of the western quarter of Xuchotl.

Identified

true

Motivations

To serve the clan and dispose of the dead.

Personality

Dutiful but fearful of the supernatural.

Competencies

Manual labor and corpse disposal.

Plot Relevance

His disappearance in the catacombs signals the return of Tolkemec.

First Appearance

Mentioned in the throne room of Tecuhltli

Timeline

The Burial Detail

Assigned to carry the bodies of the slain into the crypts after the battle.

Disappearance

Fails to return from the catacombs; Tascela later confirms he was taken by Tolkemec.

Explore more

Chicmec

A scout for the Tecuhltli clan whose death serves as a narrative catalyst.

Characters

Valeria Discovers the City of Xuchotl

manuscript

Plot & Structure

The Great Hall System

## Overview The **Great Hall System** is the primary architectural and navigational artery of the city of **Xuchotl**. Unlike traditional cities, Xuchotl is constructed as a single, massive, interconnected structure under one roof, with the Great Hall serving as the equivalent of a main street. ## Mechanics and Rules * **Orientation:** The hall traverses the entire city from the **North Gate** to the **South Gate**. * **Dimensions:** It is described as being of "heroic proportions," with a length so vast that its vista grows indistinct in the distance. * **Construction:** The floor is composed of square tiles of a red stone that smolders with the reflection of flames. The walls are made of green jade, and the vaulted ceiling is crafted from lapis lazuli. * **Illumination:** The hall is lit by clusters of **Green Fire-Jewels** set into the ceiling, which glow with a poisonous radiance, supplemented by crystalline skylights that allow filtered sunlight to enter. ## Narrative Significance The Great Hall represents the only major open space within the claustrophobic, palace-like city. It acts as the boundary between the warring factions of **Tecuhltli** and **Xotalanc**. Techotl notes that the city gates, which terminate this hall, have not been opened for fifty years, emphasizing the isolation of the inhabitants.

World & Mechanics