Mro

Tolkemec

Characters

Role

A vengeful survivor and the final threat to the city.

Secrets

The discovery of a magical jade wand in the catacombs.

Dialogue

Produces only a high-pitched tittering.

Appearance

An ancient man with a tangle of white hair and a matted white beard. His skin is strangely scaly from years in darkness, and his eyes are great, gleaming, whitish disks that stare unwinkingly.

Background

A slave who opened the gates of Xuchotl to the Tlazitlans; he was later tortured and escaped into the catacombs where he lived for twelve years.

Identified

true

Motivations

Vengeance against the clans of Xuchotl.

Personality

Vengeful, sadistic, and no longer human; he is driven by a singular urge for vengeance against the clans that tortured him.

Competencies

Knowledge of Xuchotl's secrets, survival in total darkness, and mastery of a magical jade wand that shoots crimson fire.

Plot Relevance

His return from the catacombs results in the final extermination of the Tecuhltli clan.

First Appearance

Mentioned in the history of Xuchotl

Timeline

Opening the Gates

Tolkemec betrays the original inhabitants of Xuchotl to the Tlazitlans.

Torture and Escape

After being tortured by the Tecuhltli, he escapes into the catacombs.

Return and Slaughter

Tolkemec emerges from the catacombs and uses a magical wand to slaughter the remaining Tecuhltli.

Death by Conan

Tolkemec is killed by a knife thrown by Conan.

Explore more

Chicmec

A scout for the Tecuhltli clan whose death serves as a narrative catalyst.

Characters

Valeria Discovers the City of Xuchotl

manuscript

Plot & Structure

The Great Hall System

## Overview The **Great Hall System** is the primary architectural and navigational artery of the city of **Xuchotl**. Unlike traditional cities, Xuchotl is constructed as a single, massive, interconnected structure under one roof, with the Great Hall serving as the equivalent of a main street. ## Mechanics and Rules * **Orientation:** The hall traverses the entire city from the **North Gate** to the **South Gate**. * **Dimensions:** It is described as being of "heroic proportions," with a length so vast that its vista grows indistinct in the distance. * **Construction:** The floor is composed of square tiles of a red stone that smolders with the reflection of flames. The walls are made of green jade, and the vaulted ceiling is crafted from lapis lazuli. * **Illumination:** The hall is lit by clusters of **Green Fire-Jewels** set into the ceiling, which glow with a poisonous radiance, supplemented by crystalline skylights that allow filtered sunlight to enter. ## Narrative Significance The Great Hall represents the only major open space within the claustrophobic, palace-like city. It acts as the boundary between the warring factions of **Tecuhltli** and **Xotalanc**. Techotl notes that the city gates, which terminate this hall, have not been opened for fifty years, emphasizing the isolation of the inhabitants.

World & Mechanics